
NSPOH Serious Game
Game Design for Healthcare Management
In a healthcare training game where players take on the roles of different town stakeholders, they explore and navigate the competing needs and pressures that shape community health and decision-making. For this, I created a range of character portraits.
The town is split up in hexagonal tiles to help players visualize where problems emerge within their community, and to allow them to construct and reconstruct the town as they work toward solving the issues affecting it.
I was responsible for designing the character portraits, locations, as well as the game’s various cards and logbooks.


